Hardware Startup Funding: Crowdfunding, Venture Capital or Bootstrapping?
How to fund a hardware startup: what crowdfunding, venture capital, bootstrapping and grants ask of you, which fits which product, and how design choices keep your options open.

Hardware startup funding does not work like software funding. You cannot ship a weekend MVP at no marginal cost: every unit has a bill of materials, tooling is paid before the first sale, and certification and shipping come on top. So the question is not only where the money comes from, but what each source asks of you in return.
This guide compares crowdfunding, venture capital, bootstrapping and grants on three points: what you give up, when each fits, and what to watch. We keep grants short because we cover them in depth in a separate guide, and spend the time on the other three and on how they combine.
Hardware crowdfunding: Kickstarter and Indiegogo
What you give up: no ownership, but a promise. Backers fund a reward, usually the product itself, and you owe them delivery. On Kickstarter funding is all-or-nothing: if you reach your goal by the deadline, backers are charged and you receive the money minus fees. If you do not, no one is charged.
What it costs: On Kickstarter's US fee page, the platform keeps 5% of the funds raised, and payment processing is 3% plus USD 0.30 per pledge, with a higher percentage on pledges under USD 10. Other countries show their own fee pages. Indiegogo also takes 5% and adds payment processing. Neither platform charges you if the campaign does not reach its goal. These fees are the small part of the cost. The video, photos, ads and the weeks of work come on top, and so does fulfilment.
What the platform requires of hardware: Kickstarter requires creators of hardware and product design projects to show working prototypes, does not allow photorealistic renderings, and asks you to explain how you will produce the product and whether you have made anything like it before. A product that exists only as a render is not ready for a campaign.
When it fits: consumer products that demo well and that a large audience understands quickly, where a first batch can be sold before you commit to full production.
When it does not: B2B and industrial products, products that need a long explanation, and anything with a supply chain or approval process that makes the gap between funding and delivery very long.
What to watch
- Most campaigns do not fund. A snapshot of Kickstarter's own statistics from 1 January 2026 shows a success rate of 42.73% across all projects. For Technology it is 24.90%, and for Design 44.61%. Treat the rate for your category as a baseline, not a forecast.
- Delivery is the hard part. A study of Kickstarter by Ethan Mollick found that most founders do fulfil their obligations, but more than 75% delivered later than expected, in a dataset of more than 48,500 projects. A later survey of 47,188 backers put failure to deliver at around 9% of funded projects, with a possible range of 5% to 14%. Plan the schedule, the stock and the shipping before you launch, not after.
- You are the manufacturer. CE marking is a declaration by the manufacturer that the product meets the EU rules, and the cost depends on the product and the assessment procedure. Budget for it from the start, because backers expect a product they can legally use.
- Reward crowdfunding is not investment crowdfunding. Kickstarter is open to creators in Norway. If you instead want people to lend to you or buy shares, Finanstilsynet notes that loan-based and investment-based crowdfunding for businesses fall under the crowdfunding act, which is a different regime with its own rules and platforms.
Venture capital
What you give up: ownership and some control. Investors take shares and usually some say in major decisions, and they expect an exit, such as a sale or a listing, within years.
Why it is demanding: The National Venture Capital Association describes venture funds as limited partnerships with a standard ten-year term, making high-risk, long-term equity investments in young companies that take three to eight years to grow. A fund with a ten-year clock tends to favour a large market and a business that can grow far beyond one product.
When it fits: a large market, defensible technology, and an economic model that improves at scale, usually because the hardware carries a software or service layer with recurring revenue. A single device sold once at a modest margin is a hard pitch.
When it does not: a niche product that can be profitable at small volume. It can be a very good business and still not a venture business, and that is fine.
What to watch
- Evidence before money. Investors in hardware usually want a working prototype, early customers or pre-orders, and realistic unit economics. That means you often need other money to get there.
- Alignment. Their fund has a clock. If your best outcome is a profitable company growing at its own pace, check that the investor wants the same thing.
- Norwegian angels have a tax incentive. Under the tax incentive scheme, private investors can deduct up to NOK 1 million a year for share investments in young companies, which reduces tax by 22% of the amount invested. The minimum is NOK 30,000 per company, the shares must be held for at least three calendar years, and the company can be at most six years old with fewer than 25 full-time equivalents. It can make an early investment easier to say yes to.
Bootstrapping
What you give up: speed. You keep ownership and control, and you grow at the rate your own cash and customers allow.
When it fits: products with a modest bill of materials, a niche willing to pay for a good solution, and a team that can earn while it builds. A common route is services first: client work pays for development, expertise builds up, and the product grows out of a problem you kept meeting. The same logic applies to building the product in stages, a first version with off-the-shelf parts before custom tooling.
When it does not: products that need custom tooling, long certification or large inventory before the first sale, and markets where being late means being shut out.
What to watch
- The BOM sets the pace. Your cost per unit, multiplied by the first batch, plus tooling, certification and shipping, is what you must carry before revenue. Ask for a rough bill of materials early, because it tells you which routes are open.
- Component minimums and lead times. Parts may be sold in minimum quantities and arrive weeks later. Cash is tied up in stock.
- Opportunity cost. Time spent on client work is time not spent on the product. Set a plan for when the product takes over.
Grants
What you give up: no ownership, but time and paperwork. Most schemes pay part of your costs, not all, so you need money of your own beside them.
In Norway, SkatteFUNN is a tax deduction of 19% of up to NOK 25 million of approved R&D costs a year, and it is rights-based, although the Research Council still assesses each project against the criteria. Innovation Norway, the Research Council and EU programmes cover other stages. The schemes and amounts changed in 2026, so we keep the details in one place.
For what each scheme funds, the 2026 changes and how to apply, read our guide to innovation funding in Norway.
Combining routes
Few hardware companies use one source. The sources that fit best are the ones that each remove a different risk, in sequence:
- Grants, then crowdfunding. Public money pays for early R&D and a prototype, a campaign tests whether people will pay, and sales fund the first production run.
- Services, then angels. Client work funds the first product, early customers prove demand, and a private investor, helped in Norway by the tax deduction above, funds the step into production.
- Crowdfunding as evidence. A funded campaign with delivered orders is proof of demand that you can show an investor. A failed one is cheaper information than a failed production run.
The rule is the same in all of them: plan the sequence before you need the money, and let each milestone, a working prototype, a first customer, repeatable manufacturing, unlock the next source.
How design decisions keep your options open
Design decides which routes you can take, and it is usually settled before anyone thinks about funding. Four design levers stand out:
- Bill of materials and tooling. A simple board in an off-the-shelf enclosure can be built in small batches and fits bootstrapping. Custom tooling pushes you toward crowdfunding at scale, grants or investors.
- A software or data layer. A subscription or service on top of the device is what makes a venture story, and it also gives a bootstrapped company recurring income.
- A genuine research component. New algorithms or sensing methods can qualify for R&D schemes that a purely commercial design cannot.
- Certification and wireless choices. The radio, the battery and the markets you sell into decide how much approval work comes before the first sale.
Choosing a custom chip over an off-the-shelf microcontroller is therefore a technical decision and a funding decision at the same time.
How we work on this in projects
We do not raise money for clients, and we are not a funder. What we do is make the product decisions that determine which routes are open. We start with a two-week Concept Sprint that ends in a go or no-go brief, a scope and rough bill of materials, an architecture and risk map, and an honest timeline and budget range. That gives you a starting point for the numbers an investor, a campaign page or a grant application will ask for.
For Hoviv, a low-cost cattle wearable, we delivered the system design: module, sensor stack, power, firmware loop and chassis directions. The build is waiting for funding. That is a normal stage: the design exists, and the next step depends on which of the routes above fits the client.
If you want to test the plan first, consulting by the hour covers architecture, a rough bill of materials and a pre-hire or pre-supplier second opinion. Once the concept holds, our PCB and electronics design takes the board through prototypes to production files.
Frequently asked questions
How do you fund a hardware startup?
From one or more of four sources: crowdfunding, venture or angel investment, your own cash and early customers, and grants. Most combine two or three in sequence, so that each stage removes a risk for the next.
Crowdfunding vs venture capital: which is better?
Neither is better in general. Crowdfunding fits a consumer product with an audience and keeps your ownership, but it commits you to delivering. Venture capital fits a product with a large market and a scalable model, and it costs ownership and some control.
How do you get funding for a startup?
Start with the evidence each source wants: a prototype, a bill of materials, early customers and a clear plan. Then match the source to the product, and plan the order. In Norway, check the public schemes first.
Is bootstrapping a hardware startup realistic?
Yes, for products with a modest bill of materials and a niche that pays for the solution, especially if client work or early sales cover the cost. It is slower, and it is a poor fit for products that need heavy tooling or large inventory up front.
What is crowdfunding?
Many people contribute small amounts through a platform. Reward-based crowdfunding, as on Kickstarter, gives backers a reward, often the product. Loan-based and investment-based crowdfunding for businesses is a separate regime: in Norway it falls under the crowdfunding act.
Why do hardware startups fail?
We have no reliable figure, so we will not guess one. The risks are the costs and delays that make hardware different from software: unit cost and tooling underestimated, certification and manufacturing taking longer than planned, and cash running out before the product ships. The Kickstarter delivery research points the same way.
Planning your funding?
Start with the design: it clarifies bill of materials, manufacturing, certification and timeline, which decide which funding is realistic. See our consulting, or book a short call and tell us what you are building. We will tell you what the numbers look like.
Sources
Checked on 2 October 2026:
- Kickstarter: fees (archived 27 August 2026)
- Kickstarter Help Center: why is funding all-or-nothing?
- Kickstarter Help Center: rules for hardware and product design projects
- Kickstarter: who is eligible to use Kickstarter?
- Kickstarter: stats (archived 1 January 2026)
- Indiegogo Knowledge Base: fees
- Mollick, The dynamics of crowdfunding: an exploratory study (Journal of Business Venturing, 2014)
- Mollick, Delivery Rates on Kickstarter (working paper, 2015)
- Finanstilsynet: loan intermediation and crowdfunding (Norwegian)
- NVCA: what is venture capital?
- Skatteetaten: tax deduction for investments in start-up companies
- Research Council of Norway: SkatteFUNN 2026
- Your Europe: CE marking
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